220.127.116.11 3 is here! Vortex of Souls has been kneecapped! We must adapt!
VoS lightning druids had quite the roller coaster during the public test period. VoS had damage reduced twice which definitely hurt this setup to the point SR75-76 was not especially fun. But then lightning flat was added to a few sources, Tempest devo got betterer again, and things got close to evening out from 18.104.22.168. One the big complaints of the 22.214.171.124 setup was low DA, in the 2200s. Also all the crit damage with about 3k OA was a shame as well. So we’re gonna change some gear to try to address both!
The big change in the helm. We drop very hard to farm with this build Ravager helm for the buffed Ascended Diadem. This drops from a ton of mobs so farming shouldn’t be too rough. Now gives 6% OA and DA to Stormcaller’s Pact which covers both of our wants. A +3 to torrent or storm surge would be super sweet but I went with generic Celestial for % and CDR.
Shoulders go to Ascended Epaulets, another common drop. You can still run Ultos if you like here or don’t have a good set of the MI shoulders. You gain phys res but lose overall res overcaps and OA with a tempest roll.
Finally gloves change to Cindertouch. I wish Purging Touch had an OA roll like this, or flat, but despite the latter having a fully converted proc, Cindertouch wins out.
You have some flexibility on the rolls for the 3 greens. I’ve gone with a balanced slow res, OA, and CDR spread, but we still have 4 crafts for slow res if you want more damage or OA. I do like a vitality roll to give us more buffer with the % health we carry as well. Or just find OA everywhere and push it to the moon. Higher potential for double rare drops to boot.
Grava still sucks something awful. In 75-76 you can’t facetank, so get use to stutter stepping away from his attacks but not far enough to trigger a charge. Playing ghoul and mirror well you can still drop him after one null bolt cycle, two if you get sloppy or need to run away.
SR75-76 ~8:15 run, not my best showing
Crucible 3:58 courtesy of @nofika4u . Obviously this is pushing the high end of performance potential but whatevs
So basically we’re back where we started, maybe a touch better due to OA grab. Amazing crucible runner, decent if somewhat fragile if playing reckless SR runner, and non-starter for superbosses unless you just really like kiting for 10 minutes. Should it be nerfed? Probably! But not the do everything well/fast that a bunch of physical options have turned out in 126.96.36.199 so fingers crossed for a gentle touch
Sam liked traveling the countryside as a child, tagging along with his father as a merchant before the grim dawn. Sam especially liked the Rhowari as they would often tell him wonderful tales of old. Thunderstorms fascinated Sam as a child, so the rovers told him stories of Ultos and his great storms of Cold and Lightning. Sam thought it would be quite fun to run off with the rovers when he grew up.
Instead Sam found himself in jail years later, thrown into Devil’s Crossing unjustly in order to feed more bodies to the warden’s experiments.
Lucky for Sam, he was able to hide out in the prison during the grim dawn and helped with the rebuild. He had mostly forgotten about his childhood obsession with Ultos until the prison was attacked after the fall of the Loghorrean. But on that day the memories of those childhood stories of a mighty Ultos wielding Cold and Lightning came rushing back, and Sam realized something.
Ultos was a fat nerd. Lightning should be paired with Aether, not cold.
And later that day Sam took to the Devil’s Crossing workshop and made a rifle using bits of the fallen titan that attacked Devil’s Crossing, looking far and wide for shamans that were willing to explore the arcane blended with nature. This is the druid that delivered Sam’s epiphany.
188.8.131.52 Update! Druid, Level 100 (GD 184.108.40.206) - Grim Dawn Build Calculator
We blatantly ignore OA increases in SR by diving DA even lower. GT is just shy of 2200 but you’ll have 4 crafts to add another 100 or so DA on that. No changes in gear to keep this easy to equip, but the devo map is overhauled. Hydra is a hard need now with attack speed nodes even if we only partially leverage the flat physical damage. We don’t have as much CDR as I’d like for reckless tempest, but after testing the peak potential with the extra 250% damage node + the proc was beating out ultos+spear or korvaak+spear in SR. Latter probably still needs testing in crucible to be sure. May be worth changing diamond for skull at this point, the cooldown is brutal and Grava is still a butthole.
GT Screenshot w/ perm buffs:
220.127.116.11 Druid, Level 100 (GD 18.104.22.168) - Grim Dawn Build Calculator
In Game Stats, Both Ring Procs Up
I heard playing chicken with Defensive Ability is the new meta, which is great cause only a fat nerd like Ultos would weave savagery. You’ve got 4 crafts, burn them all on physique % to gain ~100 DA and some HP. We’re gonna be using a delete button on trash anyway. They can’t hit us if they’re dead.
Quick Backstory: Vortex of Souls primal strike is one of my Grim Dawn white whales, much like obsidian juggernaut. For the last six months that I’ve been playing pretty consistently, it’s the item and build that my mind keeps coming back to. I’ve hit on an assortment of builds that land in the 5:30-6:00 crucible range and shaky SR75 performance, anywhere from too many buttons elementalist to 3 piece chillwhisper set trickster. But it wasn’t until the latter, when @Crittrain finally understood why I was obsessed with the magic erase button that is passthrough primal strike, did we get to this breakthrough. Druid was the combo I had tried the least, getting stuck on single RR, thinking 4 piece ultos set with storm witch rings was the only path and frankly not using arcanist support like I should. Crit dove in, came up with some strong cold options that used CT or TSS as supporting nukes, and then I realized most of it could be ported over to lightning as well. Finally going back to all in on Primal Strike focus thanks to lightning item focus, crit broke the 5 minute barrier and SR75-76 is extremely manageable.
Special callout for Grava. Single RR source lightning? Yeah, he’s a legit nemesis for this build. If you’re speed running crucible, consider alt-f4 time unless he’s balls deep in a pack of trash where the passthrough burst will put in work. I kite him around in SR when mirror is down but you’re not face tanking him any day soon.
You can run 4 piece Ultos, but you’ll have tough to cover resist holes to deal with and even lower DA with no real gains. Plus, while Ultos is nice, it’s also amazingly boring.
Weapon: Myth Vortex of Souls. Duh. Has innate passthrough, nice racial damage, +2 to both classes, and we’re gonna convert almost all of it. It’s a piggie of a weapon, don’t expect to see capped attack speed here. Leave the MI farmed rifle at home, we want a full rave. Craft for phys%
Helm: Ravager’s Dreadgaze. We’re light on ADCTH and +1 skills helps the support side. Also extra RR on a single RR class. Ultos helm would get us crit on skill but skill bonus isn’t nearly as helpful here. Last time @Valinov tested torrent had some weird mechanics on passthrough PS and wasn’t worth going above 4-5 targets.
Necklace: Fine, we’ll take a couple Ultos pieces. Gets us 2 piece set for more % damage, which we lack somewhat due to no lightning % on the weapon. Everything else is nice as well, especially chaos res as it’s tight here. Alternatives are stormseer sapphire and starfury emerald.
Rings: Here was a tripping point in my previous builds, as I always went storm witch. Since we’re skipping Ultos chest to complete our aether conversion instead, we can use Kelphat’Zoth. We’re totem free so the skill bonuses are better and the proc is way better. If you’re missing the MI chest for some reason, you could do 1 storm witch ring here. Astral ruminations is also an option, as it gives AS to make up for the lack of flat. We don’t actually need the + primal strike though. Final bonus for Kelphat’Zoth, they’re crafted. Phys% on both
Shoulders: The other Ultos piece we’re gonna use. OA/DA/phys res/primal strike, everything we want. Only other consideration here is Light’s defender if you pair them with the gloves because you’re worried about DA. After playing a few runs I immediately dropped that concern.
Gloves: Purging touch gets us most of what light’s defender does, while covering chaos resist and getting us a converted proc to boot. Bonus skills are a lost cause in this slot.
Boots: Stormtitan Treads. Only downside is no physical resist on these boots. Also serves as our reduced damage proc. Stormbearers or Wyrmscale if for some reason you’re lacking a pair.
Medal: Mark of the Farseer adds dot to PS, hard caps storm surge, caps freeze resist, and is craftable. Our final phys% bonus
Belt: Storm Shepard. Originally tried arcanoweave here and storm witch rings to complete conversion, but ultimately ended up back here. Aether → Lightning, +1 shaman, attack speed wins the day. Prioritize high conversion roll
Relic: Eye of the Storm. Back when this build was playing with using CT as a lightning nuke, it carred Iskandra’s Balance here instead. You could use that, but the inconsistency due to the 25% + proc is noticeable. Stick with Eye and don’t look back
Pants: Arcane Currents. Damage, DA, resists we need and useful + skills
Chest: Valaxteria’s Skytorn Robes. Our only MI farming need. Grants our slow resist, finishes our conversion. Ideally Consecrated prefix as it’ll cap our slow resist and give some bonus racial. Id go high conversion roll → slow resist → damage or +skills as pecking order if you’re farming. Thankfully most useful mods are inline with damage and Valaxteria is a quick campaign farm.
Devotions: Relatively standard lighting + aether conversion focus. I’ve spent minimal time experimenting here. More attack speed, flat + ADCTH on hydra, or other options would be nice, but didn’t feel was worth breaking the path. No S C A L E S here folks.
Gameplay: Pick an angle with the most mobs and shoot. If mean looking stuff is in the pack, dash up, lay wendigo totem, use deathgaze, then shoot. Most stuff goes kablooie. If Grava, put your running shoes on. Keep wind devils up and cycle in your dash on rotation offensively. No storm totem stacking or savagery weaving here, so button pushes are at a minimum.
SR: Attack speed down and +res mods obviously suck. The former is the only one I really don’t like running with though, I tend to just deal with what SR gives me. Except that Mad Queen. I will hard reset and not even care. I don’t move the camera, she auto aggros on the small SR map, and using passthrough ranged around her is the biggest death wish I’ve encountered in this game.
SR75-76 video. 2 deaths, first from getting greedy anticipating mirror availability, second cause don’t charge into multiple physical bruisers and not expect to get put on your ass occasionally.
22.214.171.124 Vortex of Souls Primal Strike Druid SR75-76 - YouTube
Thanks: Major thanks to @Crittrain for getting me out of the PS rut after improving the cold trickster version and setting the template for this via cold druid, this build wouldn’t be here without that poking and this is really a joint affair. @Valinov for mechanics and reminding me ravager’s helm exists and literally having a version of every concept I’m considering in his notebook.
And finally the O.G. jajaja thread, back in a pre-GrimTools world: [v126.96.36.199] Piercing Primal Strike Conjurer - 8min BoC Full Trash Clear, 15sec Fabius kill etc..^_^