INTRODUCTION
The reason behind this build is to create a DW melee chaos EoR build. I chose the Occultist as the second class because of chaos damage support. As weapons I use two Fangs of Ch’thon. I managed to get nice 84 % chaos RR and high lifesteal 24 %. Build is good both offensively and defensively. It has DPS of 230k - 400k but is almost never at those 230k DPS. This build does SR 65-66 relatively easily. Fighting Reaper is not a problem.
I have other spinner builds here. I have other chaos melee builds here. All my builds are here.
Here is a list comparing all my spinners from best to worst. All are at least SR 65-66 capable.
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Yugol the Insatiable – great build, cold + acid VR, use of dual damage is good, offensively good and defensively strong, ease of gameplay is OK despite using both CoF for RR and Lethal Assault for buffs
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Aether Spinner Oppressor – great build, aether EoR, offensively a little behind Yugol the Insatiable, defensively a little behind Yugol the Insatiable, nice gameplay with passive RR
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Gyroscoper – great build, physical EoR, offensively a little better than Yugol the Insatiable, defensively a little weaker than Aether Oppressor, nice gameplay (RR is not passive but Curse of Frailty is still good to use)
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Twilight Spinner – great build, aether + chaos EoR, use of dual damage is good even with low RR, offensively noticably weaker than Aether Oppressor, defensively similar to Yugol the Insatiable, nice gameplay with passive RR
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Yugol of Twilight – great build, aether + chaos VR, use of dual damage is good even with low RR, offensively a little weaker than Twilight Spinner, defensively a little better than Twilight Spinner, nice gameplay with passive RR
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Aether Spinner Templar – good build, aether EoR, offensively a little similar to Yugol of Twilight, defensively a little weaker than Twilight Spinner (but a little better than Gyroscoper), nice gameplay
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Chilled Spinner Shielded – good build, cold EoR, offensively a little better than Twilight Spinner, defensively a little weaker than Gyroscoper, nice gameplay with passive RR
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Chilled Spinner – good build, cold EoR, similar offensively to Chilled Spinner Shielded, defensively a little weaker than Chilled Spinner Shielded, nice gameplay with passive RR
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Aether Spinner Shieldbreaker – good build, aether EoR, offensively similar to Chilled Spinner, defensively a little weaker than Chilled Spinner, using Thermite Mines for RR makes ease of gameplay weaker
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Spinning Inferno – good build, fire EoR, offensively similar to Aether Opressor, defensively a little weaker than Aether Shieldbreaker, nice gameplay (RR is not passive but Curse of Frailty is still good to use)
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Spinning Freezer – good build with nice gameplay from freezing enemies, fire EoR + OFF, offensively a little weaker than Chilled Spinner, defensively a little weaker than Spinning Inferno
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Chaotic Spinner – OK build, chaos EoR, offensively a little weaker than Spinning Freezer, defensively a little weaker than Spinning Freezer, nice gameplay with passive RR
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Yugol the Hungry – OK build, cold VR, offensively smilar to Twilight Spinner, defensively a little weaker than Chaotic Spinner, nice gameplay with passive RR + CoF (Curse of Frailty is still good to use)
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Skywalker – weaker build, lightning EoR, offensively a little weaker than Chaotic Spinner, defensively a little weaker than Yugol the Hungry, using Thermite Mines for RR makes ease of gameplay weaker
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Spinning Immortal Army – weaker build, acid VR + pets, offensively similar to Chaotic Spinner, defensively a little weaker than Skywalker, nice gameplay with passive RR
GRIMTOOLS https://www.grimtools.com/calc/b28bpDzZ
I use three monster infrequent items - Valdaran’s Shoulderguards, Gargoyle Girdle and Solael-Sect Legguards. You want bonuses to OA, DA and resistances. Crafting bonuses on weapons and amulet are to stun resistance.
Stats of the build
OFFENSE
nice DPS 230k - 400k
OK base OA - around 2900 OA (nice OA with Ascension - around 3250 OA)
up to 55 DA reduction to enemies from component
low critical damage 8 % (26 % with Hungering Void)
OK chaos resistance reduction from Eldritch Fire, Ravager’s Deathgaze, Mark of Ch’thon and Revenant - up to -84 %
damage from devotions - Revenant and Eldritch Fire
DEFENSE
OKish life close to 12000 HP
OK DA - above 2850 DA (Resilience increases it more)
up to 490 OA reduction to enemies from Dark Desires (skill from Rune), Bloody Pox and Annihilation
high lifesteal 24 %
OK CC resistances without Ascension with crafting bonuses to stun resistance (high CC resistances with Ascension)
capped disruption resistance from Possession
reasonably overcapped resistances
nice physical resistance 25 %
low armor - 1600
% reduced damage to enemies from Soulfire
% damage absorption from Possession
flat damage absorption from Ascension
poison, vitality and chaos damage absorption from proc on boots
healing on standby from Blood of Dreeg
+3 to all max resistances (+7 with Resilience active)
lifesteal from Kilrian’s Flame
Guardian’s Gaze
Prismatic Rage from component
image from the game with passive buffs + Blood of Dreeg
image from the game with passive buffs + Blood of Dreeg, Ascension, Hungering Void and Abominable Might
SR, CRUCIBLE
I play SR with camera pointed away from enemies and I try my builds only in SR 65-66 and SR 80. I play around 10 SR runs per character.
This build does SR 65-66 relatively easily. No boss is a problem. Benny is a bit slower to kill. SR 80 is tough because chaos resistant nemesis are very hard to kill and build is a little squishier for physical hits.
I don’t play Crucible so I don’t have a time number for it.