INTRODUCTION
The reason behind this build is to make a DW aether spinner - I have 3 versions - Templar, Shieldbreaker and Oppressor. In all versions I have used dual Dreadfires, conduit for aether EoR or Guardians conduit, same items (except affixes on greens) and same devotions. For conversions I use both daggers, amulet and helm. The best version is the Oppressor(best offensively), then the Templar (best defensively, weakest offensively) and last the Shieldbreaker (weakest defensively). All versions are SR 65-66 capable. For the Oppressor it is a total piece of cake. All three can even do SR 80 except that they can’t kill Reaper.
I have other spinner builds here. I have other aether melee builds here. All my builds are here.
Here is a list comparing all my spinners from best to worst. All are at least SR 65-66 capable.
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Yugol the Insatiable – great build, cold + acid VR, use of dual damage is good, offensively good and defensively strong, ease of gameplay is OK despite using both CoF for RR and Lethal Assault for buffs
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Aether Spinner Oppressor – great build, aether EoR, offensively a little behind Yugol the Insatiable, defensively a little behind Yugol the Insatiable, nice gameplay with passive RR
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Gyroscoper – great build, physical EoR, offensively a little better than Yugol the Insatiable, defensively a little weaker than Aether Oppressor, nice gameplay (RR is not passive but Curse of Frailty is still good to use)
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Twilight Spinner – great build, aether + chaos EoR, use of dual damage is good even with low RR, offensively noticably weaker than Aether Oppressor, defensively similar to Yugol the Insatiable, nice gameplay with passive RR
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Yugol of Twilight – great build, aether + chaos VR, use of dual damage is good even with low RR, offensively a little weaker than Twilight Spinner, defensively a little better than Twilight Spinner, nice gameplay with passive RR
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Aether Spinner Templar – good build, aether EoR, offensively a little similar to Yugol of Twilight, defensively a little weaker than Twilight Spinner (but a little better than Gyroscoper), nice gameplay
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Chilled Spinner Shielded – good build, cold EoR, offensively a little better than Twilight Spinner, defensively a little weaker than Gyroscoper, nice gameplay with passive RR
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Chilled Spinner – good build, cold EoR, similar offensively to Chilled Spinner Shielded, defensively a little weaker than Chilled Spinner Shielded, nice gameplay with passive RR
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Aether Spinner Shieldbreaker – good build, aether EoR, offensively similar to Chilled Spinner, defensively a little weaker than Chilled Spinner, using Thermite Mines for RR makes ease of gameplay weaker
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Spinning Inferno – good build, fire EoR, offensively similar to Aether Opressor, defensively a little weaker than Aether Shieldbreaker, nice gameplay (RR is not passive but Curse of Frailty is still good to use)
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Spinning Freezer – good build with nice gameplay from freezing enemies, fire EoR + OFF, offensively a little weaker than Chilled Spinner, defensively a little weaker than Spinning Inferno
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Chaotic Spinner – OK build, chaos EoR, offensively a little weaker than Spinning Freezer, defensively a little weaker than Spinning Freezer, nice gameplay with passive RR
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Yugol the Hungry – OK build, cold VR, offensively smilar to Twilight Spinner, defensively a little weaker than Chaotic Spinner, nice gameplay with passive RR + CoF (Curse of Frailty is still good to use)
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Skywalker – weaker build, lightning EoR, offensively a little weaker than Chaotic Spinner, defensively a little weaker than Yugol the Hungry, using Thermite Mines for RR makes ease of gameplay weaker
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Spinning Immortal Army – weaker build, acid VR + pets, offensively similar to Chaotic Spinner, defensively a little weaker than Skywalker, nice gameplay with passive RR
Version 1 - Oppressor
This version is the strongest - good both offensively and defensively.
GRIMTOOLS https://www.grimtools.com/calc/qNYWxrlV
I used two Monster Infrequent items - Valdaran’s Shoulderguard and Gargoyle Girdle. You want affixes for OA, DA and fixing resistances. I used crafting bonuses on helm, ring and amulet for stun res (2x) and slow res.
Stats of the build
OFFENSE
nice DPS 240k - 270k
low base OA - close to 2800 OA (nice OA with Ascension around 3150 OA)
up to 309 DA reduction to enemies from Judgment and Annihilation
low critical damage 15 % (23 % with conduit bonus for EoR)
nice aether resistance reduction from Spectral Wrath, Arcane Bomb, Dreadfire, Eternal Haunt and Revenant - up to -114 %
damage from devotions - Spear of the Heavens, Revenant, Imp and Phoenix
DEFENSE
OK life around 12500 HP
OK DA above 2900 DA (Resilience increases it more)
up to 500 OA reduction to enemies from Dark Desires (skill from Rune), Siphon Souls, Arcane Bomb and Annihilation
nice lifesteal 20 %
OK CC resistances without Ascension except stun resistance (high CC resistances with Ascension)
reasonably overcapped resistances
OK physical resistance 25 %
low armor - 1700
% reduced damage to enemies from Soulfire
flat damage absorption from Ascension and Phoenix
+3 to all max resistances (+7 with Resilience active)
lifesteal from Kilrian’s Flame
Ghoul
Prismatic Rage from component
Serenity
image from the game with passive buffs only
image from the game with passive buffs + Ascension
Version 2 - Templar
This version is best defensively and worse offensively. Tough to die. Aetherial nemesis are a little slower to kill otherwise offensive side is still good.
GRIMTOOLS https://www.grimtools.com/calc/q2Mo5QmZ
I used two Monster Infrequent items - Valdaran’s Shoulderguard and Gargoyle Girdle. You want affixes for OA, DA, elemental resistance and you absolutely need Dread Lord’s prefix on the belt for lifesteal. I used crafting bonuses on helm, ring and amulet for armor.
Stats of the build
OFFENSE
nice DPS 240k - 270k
nice base OA - close to 3000 OA (nice OA with Ascension - around 3150 OA)
up to 318 DA reduction to enemies from Judgment and Annihilation
OK critical damage 35 %
OK aether resistance reduction from Arcane Bomb, Dreadfire, Guardians, Eternal Haunt and Revenant - up to -92 %
damage from devotions - Spear of the Heavens, Revenant, Imp and Phoenix
DEFENSE
OKish life around 12000 HP
OK DA - above 2950 DA (Resilience increases it more)
up to 330 OA reduction to enemies from Dark Desires (skill from Rune), Arcane Bomb and Annihilation
OK lifesteal 16 %
OK CC resistances without Ascension (high CC resistances with Ascension)
reasonably overcapped resistances
OK physical resistance 25 %
low armor - close to 1900 (with crafting bonuses)
% reduced damage to enemies from Soulfire
% damage absorption from Maiven’s Sphere
flat damage absorption from Ascension and Phoenix
+3 to all max resistances (+7 with Resilience active)
lifesteal from Kilrian’s Flame
Ghoul
Prismatic Rage from component
Serenity
image from the game with passive buffs only
image from the game with passive buffs + Ascension
Version 3 - Shieldbreaker
This version is better offensively and worse defensively than Templar.
GRIMTOOLS https://www.grimtools.com/calc/lV7b4r62
I used two Monster Infrequent items - Valdaran’s Shoulderguard and Gargoyle Girdle. You want affixes for OA, DA, elemental resistance and you absolutely need Dread Lord’s prefix on the belt for lifesteal. I used crafting bonuses on helm and amulet for energy regeneration.
Stats of the build
OFFENSE
nice DPS 240k - 260k
OK base OA - above 2900 OA (nice OA with Ascension - above 3100 OA)
up to 272 DA reduction to enemies from Judgment and Annihilation
nice critical damage 48 % (56 % with conduit bonus for EoR)
nice aether resistance reduction from Thermite Mine, Arcane Bomb, Dreadfire and Revenant - up to -108 %
damage from devotions - Spear of the Heavens, Revenant, Imp and Phoenix
DEFENSE
OKish life close to 12000 HP
OK DA - 2950 DA (Resilience increases it more)
up to 330 OA reduction to enemies from Dark Desires (skill from Rune), Arcane Bomb and Annihilation
OK lifesteal 16 %
OK CC resistances without Ascension (high CC resistances with Ascension)
reasonably overcapped resistances
OK physical resistance 25 %
low armor - 1700
% reduced damage to enemies from Soulfire
flat damage absorption from Ascension and Blast Shield
+3 to all max resistances (+13 with Resilience and Blast Shield active!)
lifesteal from Kilrian’s Flame
Ghoul
Prismatic Rage from component
Serenity
image from the game with passive buffs only
image from the game with passive buffs + Ascension
SR, CRUCIBLE
I play SR with camera pointed away from enemies and I try my builds only in SR 65-66 and SR 80. I play around 10 SR runs per character.
Oppressor - it does SR 65 easily and Repaer is fine. SR 80 is mostly easy but Reaper can’t be killed so I can’t make it full SR 80 capable.
Templar - it does SR 65-66 easily. Reaper is fine even with low RR. I tried SR 80 with it and it can do it although slowly but it can’t kill Reaper so I can’t make it full SR 80 capable.
Shieldbreaker - it does SR 65-66 easily. It can even do SR 80 but it can’t kill Reaper so I can’t make it full SR 80 capable. Aether resistant nemesis are tougher to kill.
I don’t play Crucible so I don’t have a time number for it.