Welcome to my thread about beginner/budget vitality ravenous earth Opressor!
Oppressor (Oathkeeper + Necromancer) is one of the new class combos in FG. Usually when you create build you check what resistant reduction have in common both
classes. Both classes reduce vitality resistance of monsters,so it’s good way to start. And also nice overall synergy, which makes Oppressor premier class for a vitality caster.
Furthermore Dark One’s set is farm from specific mobs and is fastest set to be farmed, also other items are faction ones or crafted,some cheap greens as well. This build is excellent for players that have one or two chars and want to go to next level and farm cool gear end game, but with leveling guide is possible to use this build as first character.
Before continue big thanks to @malawiglenn the incredible guy,who theorycrafted this build and creates so many excellent beginners builds,which I use for point of reference!
Thanks also to Cutestory ,who managed to save my build and ease the process of recovery after the rollback.
I will show you diary from my leveling. Ravenous earth + Twin fangs proc is wonderful combo capable of speed leveling,especially early game. I leveled only self found, this
is just to show you my style, you are not obligated to follow it! The choices are-side with Death Vigil (mandatory for necro class) , Barrowholm, Outcast. Cult of Dreeg offers best
medal augment and recipe for amulet.
grim tools link for level 20 https://www.grimtools.com/calc/0V0R31aN
video from warden at 20+build(sorry about speed) https://www.youtube.com/watch?v=Iji6W0A7Da4
Start with Necromancer, rush to get Ravenous earth and max it, before you can reach it use component skill like fire blast or Bone Harvest. Put a point in Spectral Binding
and after that more in wrath. Start to putting points in decay. Early on try to use off-hand. Energy consumption is high,so one with energy regen is good,if you find
ectoplasm componenent-use it.
link for 40 level char https://www.grimtools.com/calc/YZe0KpQV
Max decay and spectral wrath, push necro mastery some more to reach siphon souls and mark of torment.After that start with OK. In the beginning put points mainly in
mastery and 1 point in vire for mobility and virtue. First opportunity in act to for relic. Quest for searching the elder-click to lie and you will keep the amulet foe relic, proc
is good. If you can craft the relic at level 35 is really good.Start to use armor to cover resistances.Chance to get bonespike from mountains.
link for 60 level char https://www.grimtools.com/calc/wV14mpm2
video from end game boss in normal, this time skills are in normal time-level 46 https://www.youtube.com/watch?v=_lYCTgu9OLs
Max OK mastery, at end of scale two important skills to be maxed.Cover your resistances,this is the priority of gear! Use components for that purpose. Is good if you find
that green medal with mode to RE.
link for 70 level char https://www.grimtools.com/calc/lNko6AdN
It’s time to play in elite. RE starts to lose some power against bosses,kill trash is still blazing fast. Push necro mastery to level 40 and put points in valuable skills, if you
doing you can try ascension.
link for 84 char https://www.grimtools.com/calc/a2drJK1Z
video from elite Log https://www.youtube.com/watch?v=FbGC-NAzvKk
10 in torment are must against bosses, they hit hard. Close call against some aetherials, but managed to survive. At 70 you can use augments with factions to cover
Start on Ultimate.Hard grind until you reach level 90 and start to equip some end game stuff.
More leveling tips here http://www.grimdawn.com/forums/showthread.php?t=81737
Budget (Recommended) Build
Faction Gear version
This is version with MI items and faction gear only,before the farming of wonderfull Dark One set! (outdated)
Ravenous earth - main damage dealer,dps looks low,but is for single fragment and RE hits with many .Excellent for devotion procing and decay reduces incoming
Bone harvest-mediocre skill in this build,but has some value in the rotation
Siphon souls-Vitality attack with healing element and blood boil is nice debuff.
Judgment - nice devotion procing skill, also can shred enemies defensive ability.
Mark of Torment - absorb and reflection-good defensive skill
Vire might - strictly for mobility
Guardians of Empyrion - With scion of Dreeg transmuter they have vitality resistances reduction now. Also some items can increase summon limit and you get extra summon at 24/16 points. They are support skill, dealing some damage and applying RR
Ascension -defensive skill with absorb , crowd control resistances and offense ability/total damage boost as well.
Passive skills for various purposes - Spectral binding OA and health,Spectral wrath for RR, Virtue for OA and energy regen.
Skill rotation - use RE often, against bosses combo of ascension+torment. When RE is on cool down, use Bone Harvest, Judgment and Siphon souls
Key for any vitality build is to get Rattosh and Dying God. Rattosh provides - vitality RR source and DG gives massive boost to % vitality damage. Also with high CDR should be permanent. I also suggest one source of flat RR, either Revenant or Scales. Here’s the route to my current devotions configuration:
- Green node
- Saliro’s Guide
- yellow node
- Panther, remove yellow
- Solemn Watcher
- Revenant,add red node, remove Jackal
- Dying God up to the proc
Core here is Dark one set from hidden quest, it’s target farmable set.
Weapon - Bonespike,farmed from trog enemies in some areas,best place is Mountain deeps.Look for vitality damage suffix
Off-hand - Solael reputation recipe, crafted item, add another summon to Guardians.
Amulet-Venomfire, crafted the recipe is from cult of Dreeg reputation, nice boost of Necromancer class and also skill bonus to Ravenous Earth.
Rings - Depends what you can have, Coven Sky Seal is nice stats boost and is bought from Coven reputation, another one is random blue ring.
Relic - Mortality, cheap and good, blueprint is from Malmouth resistance reputation.
Legs - crafted, Bonevald is selling blueprint, look for resistances. Option are Solael’s Guardian pants.
Medal - Useful mod for RE, farm from basilisk enemies in act 5.
Belt - Recipe is from Barrowholm faction, it can have one affix only + crafted bonus.
Boots - Mythical Final March, one of the best boots and are pretty common as well.
I suggest to craft with Angrim, armor boost/ % physique are priority. All items are used to cover resistances and are flexible ,so does components and augments. I have better ones but use
only cheapest possible components and greens, if you have better don’t hesitate to use them. Buy all components blueprints from factions.
This version will help you gather better gear, can complete some levels of Crucible, also SR until 45 or so should be easy. And the monster totems hunting should be good and Ravenous Earth is fast clearing skill with areal damage.
Video from 170 run https://www.youtube.com/watch?v=SrEJI0vhtwY&t=34s outdated
End Game items
So Dark One is versatile set and with nice items can carry monster build as well, although Conjurer/Ritualist or Cabalist are the recommended classes. Two random sets work best as Oppressor though, Blightlord and Blood Knight, you can click on items to see them:
Blightlord is set boosting Guardians and Ravenous Earth, top tier.
Blood Knight set for vitality Bone Harvest. Cooldown reduction from Path of the Three, Ascension etc are perfect fit for this set and Bone Harvest skill.
Also look for any vitality pants and boots, best possible are:
Voidwalker boots for slow, DA and nice defensive proc.
Wendigomane pants for OA, physical resistance and
For rings look for random drop blue Cursebearer, Mark of Fallen, often a quest reward, Morgoneth from new FG area dungeon.
Off-Hand, I would say Mythical Blood Orb of Chton is great item, crafted, recipe is random drop.
Weapon, if you have Blood Knight set best one is Nightbringer, dropped from Grand Magus Morgoneth from FG dungeon.
Relic, Mortality is decent relic, Impurity is slight upgrade. I think the best possible relic is Meditation, which is Oathkeeper relic with massive boost to vitality % damage.
Spamming skill? In order to have some spammable skill and not full piano I recommend high casting speed - 150% to a very least to worth it. Some end game builds like my Blightlord Oppressor use skill like this. I like Biting Blades, but you need conversion from pierce and acid to vitality to utilize it. Other options, although not as good are Acid Purge, which deals split acid/vitality damage and Oblivion skill, granted by the relic Oblivion, that’s split vitality/chaos skill.
End Game builds
For end game content like farming SR or Crucible I have made two very good builds, which can be followed after you start getting better gear:
Video from SoT dungeon https://www.youtube.com/watch?v=APdDJjP3HCM&feature=youtu.be
Here I crafted one item with stun and one with slow. Changes : Lotus as belt, is available from any of new factions rep. Off hand is craft, recipe from Solael . Boots are Stoneplate-crafted to cover resitiances. I personally prefer Opressor, Cabalist is sturdy,but Opressor deals better damage.
Other recommend beginners guides
By @Nery (me)
Builds by @Stupid_Dragon
[DW melee] Beginner’s Virulent Dervish
[DW melee] Beginner’s Forgotten Blademaster
[shield melee] Beginner’s pre-Krieg Death Knight
[2H melee] Krieg Death Knight on budget, the Soul Reaver
Check also the build compendium for newer entries.